inventory-system
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Update shelf to new stack grid system: Invalid access of index '7' on a base object of type: 'Array[ItemStack]'.
Multiplayer Shelf -- Invalid access of Index "int" on a base object of type 'Array[ItemStack]
For the life of me I cannot fix this bug. Happens on line 58 of shelf.gd
The shelf has proven to be obsolete in the new stacks system. I intend to fix it to adapt at some point, so I will leave this bug open.
Thank you, I ended up working out a fix for my game. I just made a inventory box that displays the items visual mesh in an array of nodes. No visual slot pick or put though just display.