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A DOM-like GUI framework for the *awesome* LÖVE framework

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How are we going to pull off hypertext? The ability to use multiple colours, fonts, throw in some emoji, etc in a single line or paragraph of text is probably...

enhancement

Image replacements for unicode glyphs! My emoji is the emoji that will emote all the ji's.

enhancement

Okay so here is the basic idea: - Divide canvas into a grid - Determine which cell(s) an element belongs to at any given time - If any changes occur...

enhancement
input wanted
important

It was suggested in the forum thread that anchor points for elements would be wise. An archor point is defined as the point of an element where positioning takes place....

enhancement

You could use Image:setWrap() and a Quad bigger than the image to make it repeat.

enhancement

Well text input in love is kinda hard, but I made an almost full text editor so it is not THAT hard haha. [Check it out](https://www.github.com/Positive07/Challenger), it is messy (I...

enhancement

An Image element should probably be able to use quads so that a user can create their own image atlases for icons and whatever else.

input wanted

In a regular grid, you have very obvious up, down, left, and right directions. When taking input from a user, it is very clear which cell within the grid they...

enhancement

While this may not exactly be important for LOVE proper, I am working on a LOVE3D project and would like for this to support both 2D and 3D GUIs. More...

input wanted