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WIP Decompilation of Kingdom Hearts (PS2, JP)

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Started work on a small section that deals heavily in vector/matrix math, some functions indicate that at least part of the project will need -ffast-math enabled, but doing so breaks...

Measuring the progress is currently handled manually through mapfile_parser, adding frogress and associated CI to update badging and possible website integrations would be helpful.

There is currently no action pipeline to ensure a PR builds or matches properly when submitted.

When the project was updated to use the correct assembler, it broke decomp-permuter settings, leaving the permuter nonfunctional.