Strange error
Ever since I use this plugin throws me players because of "logged out due to NetworkS tackLatency timeout (bad connection?) - Rejoin server" How do I turn it off?
This is a known issue and I'm trying to look for better solutions to no response in packets
This feature was put in place as a safegaurd against ignoring a certain packet, which will lead to Mockingbird being bypassed - there is no way to turn this off as of now.
Tip for the writer of the report:
Disable all BadPacket settings, players can play "more often" than before, before when they entered they were disconnected, if you disable all those, they can play for a long time
@UnEnanoMas How do I turn it off?
# BadPackets
BadPacketA:
# this checks is the pitch the client gives is valid
enabled: false
punish: true
punishment_type: ban
max_violations: 1
BadPacketB:
# this checks if the player consistently sends MovePlayerPackets,
# which is impossible because isMovementServerAuthoritative is set to true in the StartGamePacket
# reference: https://github.com/Sandertv/gophertunnel/blob/master/minecraft/protocol/packet/player_auth_input.go#L56-L59
enabled: false
punish: true
punishment_type: kick
max_violations: 20
BadPacketC:
# checks if the player is attacking themselves (not projectile) - completely invalid
enabled: false
punish: true
punishment_type: kick
max_violations: 2
BadPacketD:
# checks if the user is gliding without an elytra
enabled: true
punish: true
punishment_type: kick
max_violations: 5
BadPacketE:
# checks for invalid deltas in a movement packet
enabled: false
punish: true
punishment_type: kick
max_violations: 10
BadPacketF:
enabled: false
punish: true
punishment_type: kick
max_violations: 5
@sewek333 set all "enabled: false"
Likewise, this does not correct the error 100%, only that instead of when they connect, it takes them out, because it may expel them in 30 minutes of play or something like that, it is a bit random and depends on their connection to Internet
Ok thx ♥️
@UnEnanoMas Indeed, after testing I can say that throws players now once every 30 minutes
Yes, that's why I said that it temporarily "increases" the time of the players, but that also depends on their connection, for now it is the best you can do, or eliminate mockingbird until they correct it
he need to add antiscaffold for not get error