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C# & SlimDx exploration of Frank Luna's Introduction to 3D Game Programming with DirectX 11
Hi Eric, Thanks for the awesome code, it is really helping me make the move from XNA. I am having a small issue in the LightDemo project, perhaps you can...
The function `Core.Util.GetArray` uses a static array to lower array allocation costs, but newer version of SlimDX (currently I'm using SlimDX 4.0.13.44) seems to expect a array of exact length...
Well, good tutorials, and good repo, Mr. Richards, thanks. I tried to run some examples and found `EndOfStreamException` is thrown in many of them. The debugger shows it is in...
I suggest updating read me to a link to this: http://htmlpreview.github.io/?https://raw.githubusercontent.com/ericrrichards/dx11/master/DX11/Index.html Lets us see a preview of the tutorials online before downloading the whole thing.