Babylon.js-PathTracing-Renderer
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Real-time PathTracing with global illumination and progressive rendering, all on top of the Babylon.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/Babylon.js-PathTracing-Rend...
Hi Erich, Thanks for your tremendous work I have an error message when loading a "simple" gltf file with two files : babylon.js:16 BJS - [08:42:31]: Unable to load assets...
Controls aren't working atm - sorry for the code mess! Depending on how much more messy it gets I might just leave this here as a reference and pull in...
Moved the shader declarations into their own file, loaded into the context via a script tag in the HTML document. Because this isn't a context where ES6 modules or require...