BMeshUnity icon indicating copy to clipboard operation
BMeshUnity copied to clipboard

Continue to add to to bmesh after meshfilter?

Open yosun opened this issue 2 years ago • 0 comments

Is it possible to continue to add to bmesh after BMeshUnity.SetInMeshFilter(mesh, MakeMeshIndependent());

If not - is it possible to re-initialize it, so that it can generate a continuous result for the meshfilter?

yosun avatar Jan 26 '24 01:01 yosun