Ed Kolis
Ed Kolis
**What do you want to see?** The ability to create "colony designs" which are plans for facility (and unit or even shiip?) construction on a colony independent of the number...
**Describe the bug** If you scrap a facility on a planet and also build a new one on the same turn, it won't work because scrapping happens after construction. **To...
**What do you want to see?** Burninate it with firaga! 🔥 **How would it help players?** Avoid confusing players trying to save their empire and not their race **Alternatives** warn...
**Describe the bug** If you make a design in one mod using components from that mod, then play a game in another mod, designs from the first mod appear in...
**What needs to be cleaned up?** If I can make a stringifier that takes a mod object or referrable and prints its ID when serializing (and looks up the ID...
**What needs to be cleaned up?** The serializer needs to be able to load old saves. **How will this benefit us?** No more save incompatibility **What potential drawbacks are there...
**What needs to be cleaned up?** The Galaxy class has too much code in it and is required by everything in the game. Splitting it apart into several smaller classes...
**What do you want to see?** Replace the old, slow serializer with something more performant - say, the built-in .NET Core JSON serializer which is based on Newtonsoft's serializer. **How...
**What do you want to see?** The ability to have multiple icons/portraits for vehicle hulls, which can be chosen from when creating a design. For instance, the Constitution-class cruiser might...
**What do you want to see?** An alternate type of ruins which just spawns some particular facility which may or may not be buildable by players on an uninhabited planet....