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Can't save json file on version v3.1.rc1.

Open Howld opened this issue 6 years ago • 2 comments

Godot version v3.1.rc1.

When I want to save json file to res://dialogues/, nothing happen. Could you fix this bug and make some console log? Also, the node is too large to manage, please redesign it.

Fix:

func _on_SaveWindow_confirmed():
	#var file_name = $SaveWindow.current_file
	var file_name = $SaveWindow.current_path

Howld avatar Mar 10 '19 08:03 Howld

#2 How to use multiple "Speech Code" in speech node? It seems "current" variable change every time with process function called.

Howld avatar Mar 10 '19 12:03 Howld

#3 4. File dialogs require pressing the "Save/Load" button at the end. Adding ".json" is also needed, and there might be an overwrite message for no reason as well.

Fix:

func _on_SaveWindow_file_selected(path):
	_on_SaveWindow_confirmed()

Howld avatar Mar 12 '19 13:03 Howld