UnityMeshImporter
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Recompile in debug myself?
Hi, Thanks for this Unity plugin which could be really useful to me. I currently have issues with materials/textures because the material is pink (I'm target HDRP rendering pipeline). And no texture seems to be loaded.
I can understand that you cannot fix everybody's issue so I'd like to compile the plugin myself so that I can debug/fix it a why not propose a merge request.
But I currently have no idea how to proceed. Could you help me on this?