collision detection ?
hi
I'm very impressed with this project - developing a NES game with Lisp !! 🤩
I tried playing your game right away , however it seems like the collision detection sometimes does not work ..
Hi @lazy-schemer. Thanks, glad that you find this project interesting!
The ROM that you're playing here is an early prototype / proof of concept, so many features are not implemented in it. You can find the final build of What Remains at https://iodinedynamics.itch.io/whatremains; it was also built entirely using co2.
@dustmop thanks for your reply. so.. whatremains.co2 in whatremains folder is a prototype version ? the comment 'final version' made me a bit confused 😵💫
@lazy-schemer ah that is confusing! Most of that code is from an earlier version of the project that I have not done much to maintain. I'll try to update the repo so it better reflects reality. Thanks for your input on this issue!
I got it. actually I use Clojure to make prototypes in the office (but everyone likes Java 🫤 ) so I am really interested with this work.