dosbox
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With this commit https://github.com/duganchen/dosbox/commit/e6b88ad03202d1f74e329f54f213d3b070bd6202 configure checks if `libGLEW` is present which depends on OpenGL. So if you try to compile the emulator on systems without OpenGL it will still fail...
I have written a shader to swap out some hated colors on a game, but it breaks some menus. It would be very nice if the shader could be toggled,...
The README says you're putting shaders in ~/Library/Preferences/shaders on macOS, which I see in Cross::GetPlatformConfigDir is what you're doing. These really should be in a subdir under Application Support, say...
This SDL2 port has greatly improved the stability of dosbox wrapped games for me with Linux in general and when running a game in Steam and using the Steam Controller...