duck
duck
Also, on OpenGL, the game itself gets stuck on its own loading screen, but I'd like to get Vulkan up and running first.
> The short answer is that Vulkan doesn't work yet. > > It's been a while since I worked on Vulkan. I feel like it was getting pretty close but...
Oh, [Gecko!](https://wiki.winehq.org/Gecko) Had to google that. Is there an option to install this myself? And will that possibly get the Audiosurf changelog on the loading screen to work?
I'll try installing one of those `msi` files (specifically `wine-gecko-2.47.2-x86.msi` since that one goes with Wine 6?) in the container with AS1 in it then? Would the `ie8` Winetricks `dll`...
Running the `msi` through "Install using a setup program", nothing happens, and no difference with `ie8`.
Fortunately, I've already compiled Boxedwine from source! I commented this line out, but the only folders I have in my `[container name]/root/` are `dev`, `home`, `mnt`, `proc`, `tmp`, and `var`....
The game now actually crashes *earlier*, but under the "NEWS" box, the URL to the changelog shows up. The last couple log lines: ``` 00b8:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or...
I wrote a dll to auto-skip the loading screen using [the game's `WM_COPYDATA` API](https://web.archive.org/web/20190911112730/http://www.audio-surf.com/forum/index.php/topic,2885.0.html). The game loads all dlls in the `channels` folder, so I put it there. Somehow this...
Awesome, that should help gecko installations in the future! Is there a way to find out why the game won't launch with certain dlls (like as-skipper and [as-scrobbler](https://github.com/duckfromdiscord/as-scrobbler/)) that do...
I'm using Visual Studio, yes. With the dll in the folder, in debug, I get a sequence of access violations, I disable "break on this type of exception" and eventually...