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Box2d b2DynamicTree assertion

Open Bencepapa opened this issue 5 years ago • 1 comments

I'm working on a table but started to get Box2d assertion here and there while playing.

I attached my field in json bencepapa.zip

Assert: java: ./Box2D/Collision/b2DynamicTree.h:164: const b2AABB& b2DynamicTree::GetFatAABB(int32) const: Assertion 0 <= proxyId && proxyId < m_nodeCapacity' failed.

Process finished with exit code 134 (interrupted by signal 6: SIGABRT) ` I play the game in the editor and gets this assert allways after Game Over (all the three bals are killed) or when I stop the game. Last thing I added is the grey line at the bottom to kill the falling ball.

Bencepapa avatar Apr 27 '21 09:04 Bencepapa

Solved it (kind of): If I comment out all the code about rightBallLock variable in the script, the game works (can Stop the game without crash).

Bencepapa avatar Apr 27 '21 13:04 Bencepapa