fluid-engine-dev
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Jet Framework v2 - Planning
This issue will track and planning part of the Jet Framework v2 milestone.
Scope
- GPU-based simulation (CUDA)
- GPGPU - #19
- Real-time visualizer (GL and DX, and hopefully Metal)
- OpenGL visualizer - #31
- New solvers (PBD + α)
- Position-based Fluids - #16
- API improvements (View, Emitter, PEP8, C#, etc)
- PEP8 - #153
- C# - #142
- Performance enhancements (ParticleEmitter, Point-to-surface, etc)
- Point-to-surface - #131
- Minor improvements/fixes/clean-up
- Banding issue #133
- Dependency clean-up #143
- Documentation
- ReadTheDocs - #164
- CI and Packaging
- Package manager support - #163
Development
- The
gpubranch is the main dev branch
TODO
- [ ] Rebase
csharpbranch togpubranch - [ ] Rebase
pbdbranch to `gpu branch (with some fixes)
New code features mean new book version? :-)