bevy_dev_console
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Developer console plugin for the Bevy game engine.
## What problem does this solve or what need does it fill? Some programs may want to integrate the dev console into another UI as part of a more complete...
Currently, you cannot access entities properties. In order to access entities properties we will need entity queries. Entity queries will be a built-in parser feature that will allow you to...
# Objective There isn't an easy way to assert the AST in unit tests. ## Solution Use the nightly `box_pattern` feature in tests (This doesn't make the library itself nightly,...
## What problem does this solve or what need does it fill? There is no way to make your own functions/closures inside the built-in parser. ## What solution would you...
## What problem does this solve or what need does it fill? There are no lists/vectors in the built-in parser. And no way to access vectors in reflection contexts. ##...
As of writing this, there are 60 instances of the `todo` keyword in 10 files. These todos should be solved eventually.
## What problem does this solve or what need does it fill? There is no way to create loops. ## What solution would you like? Add `for` and `while` loops....
# Objective Update to Bevy 0.15 ## Solution WIP --- ## Changelog WIP
## bevy_dev_console version 533603f4838b7379a9ef773d5bc7f50efb3089af ## What you did Simply log alot of messages ## What went wrong The messages dont get cleared no matter the amout logged, causing the fps...
# Objective Improve compatibility with the latest `bevy_egui` version. ## Solution Updated `bevy_egui` dependency in Cargo.toml, tested in local project, and ran `cargo test` to confirm all tests still pass....