dome
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A lightweight game development environment where games can be written in Wren
This sounds reasonable to be able to scale/stretch the viewport/canvas of the experimental dome.html
The goal of this issue is to discuss the implementation of something like NodeJS or Python modules, which can be developed and distributed for use across multiple projects with ease....
This would be useful for cases, where getting the key release would be optimal. This could be relevant to handling UI events or when wanting to create bindings to different...
DOME supports rotation (in 90 degree increments) and integer scaling, but I'd like to allow for arbitrary transformations (including skews and full 360 degree rotations). This will matter more to...
I was getting a crash in dome where there was no error dialog and nothing in the log, the window just didn't open. After adding many debug log messages I...
# Description By doing anything to load any file (either FileSystem or AudioEngine) from another drive (say, the program is in E: drive and I want stuff from C: drive),...
DOME will always write out to `screenshot.png`, even if the file already exists. I'd love it if we could detect that, and then try `screenshot-1.png` and 2 and 3 and...
Bumps [actions/download-artifact](https://github.com/actions/download-artifact) from 2 to 4.1.7. Release notes Sourced from actions/download-artifact's releases. v4.1.7 What's Changed Update @actions/artifact dependency by @bethanyj28 in actions/download-artifact#325 Full Changelog: https://github.com/actions/download-artifact/compare/v4.1.6...v4.1.7 v4.1.6 What's Changed updating @actions/artifact...
When you run FileSystem.listDirectories there is two extra entries in the list "." and ".." This seems to be inherent to the win32 FindNextFile function called by tinydir. It caught...