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Live2D 模型批量查看器

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I use this as build configuration workflow: ``` name: Build project on: [push, pull_request] jobs: buildForAllSupportedPlatforms: name: Build for ${{ matrix.targetPlatform }} runs-on: macos-latest strategy: fail-fast: false matrix: targetPlatform: -...

您好,本地尝试用高版本unity编译使用一下时,发现出现在Scene窗口能正确显示,而在Game窗口没有任何显示的情况: ![Image](https://github.com/user-attachments/assets/9d93c858-5d44-49cc-befa-611f3c69a987) ![Image](https://github.com/user-attachments/assets/ee8c1c6b-b3df-4238-a986-6c1ff66cdcfe) 使用的Unity版本包括2022和6000,都未能正确显示 另外运行时会发现出现以下报错,错误和堆栈相互矛盾,但是搜了一下应该不会太影响显示: Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . UnityEngine.Debug:LogError (object) live2d.   :drawLast () live2d.ModelContext:draw (live2d.DrawParam) live2d.Live2DModelUnity:draw () Live2DModelComponent:OnRenderObject...