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Open source remake and Fan Expansion of Dungeon Keeper.

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selects what target is hit when hitting in posession also refactored some eye_height related stuff

This can be extremely annoying when you're trying to hit a legitimate target amongst one or more fainted creatures.

Type-Defect
Component-Possession

My previous attempt broke multiplayer and had other issues so I started over and changed my approach to try to leave the logic alone and only alter the 'draw'. There's...

Starting a campaign without the -nocd param will stop music from playing during the entire campaign. Exiting the game, and then enabling it before starting again does not enable the...

Type-Defect
Component-Sound

This is how the zoombox looks now: ![image](https://user-images.githubusercontent.com/13840686/183045556-104f7cb3-98f2-44b8-88d8-84cba88ae4e3.png) This is how it used to look: ![image](https://user-images.githubusercontent.com/13840686/183045393-864803aa-487a-470d-ae49-17785a48d1f5.png)

Type-Defect
Component-UI