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Select All - leaving 30% of items unselected.

Open ukmerlin opened this issue 5 years ago • 6 comments

Hi, so right now regardless of how I do selections such as invert or select all, a significant number of items are not selected.

ukmerlin avatar Aug 09 '20 17:08 ukmerlin

Any chance you can record your screen doing this? I've noticed this happen when trying to select a lot of items and the ones that are unselected are too small in the viewport or obscured by other objects. I've always determined it to be a Blender issue, not a NMS Plugin issue. Perhaps there's a setting that would help it.

djmonkeyuk avatar Aug 09 '20 17:08 djmonkeyuk

I went thru some of the steps here. BlenderSelectIssue.zip

ukmerlin avatar Aug 09 '20 18:08 ukmerlin

OK, not sure but it has something to do with visibility being ghosted. Although I went back to normal viz, the items could not be selected or moved. When I ghosted the view then put it back to normal it let me select everything. Will keep you posted.

ukmerlin avatar Aug 09 '20 18:08 ukmerlin

OK so it looks like its a good idea to always cycle visibility in the plug in before you do mass select work. If not it will always be iffy. It seems that once you have returned to normal viz then you can select anything as usual.

ukmerlin avatar Aug 10 '20 18:08 ukmerlin

Cool, yea I think that's the intended behaviour. I've made it so items set to "ghosted" will be transparent and unelectable. This is so you can manage items inside rooms a bit easier.

djmonkeyuk avatar Aug 11 '20 11:08 djmonkeyuk

Just to be clear, I get that and it works. However, I am finding that even if the view is "Normal" there are times that it will not select everything, so cycling thru from Normal and all the way back to Normal seems to be the way to go.

ukmerlin avatar Sep 02 '20 01:09 ukmerlin