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[Suggestion] Asking for Unity3D shaders support

Open INeatFreak opened this issue 4 years ago • 2 comments

Hi, is it possible for this program to support unity's shader syntax? It can save a ton of debugging time. I haven't found any plugins that support this.

INeatFreak avatar Feb 11 '22 19:02 INeatFreak

I'd also be interested in this. Willing to help out with an implementation, but I'm confused by the mapping between Unity shaders and ShaderED's architecture. Some guidance on what a plug-in would need to do could be really helpful.

citizenmatt avatar Feb 12 '22 10:02 citizenmatt

How could one even implement this? Unity is proprietary software. Genuinely curious. Reverse engineering based on the behavior of the syntax?

ctrlcctrlv avatar Jan 12 '23 16:01 ctrlcctrlv