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build(deps): bump framer-motion from 10.16.4 to 11.3.28

Open dependabot[bot] opened this issue 1 year ago • 2 comments

Bumps framer-motion from 10.16.4 to 11.3.28.

Changelog

Sourced from framer-motion's changelog.

[11.3.28] 2024-08-15

Fixed

  • Use startTime instead of elapsed to sync optimised animations.

[11.3.27] 2024-08-14

Changed

  • Allow manual setting of startTime via animation options (currently for internal use only).

[11.3.26] 2024-08-14

Fixed

  • Improving synchronisation between DOM animations on externally-provided MotionValues and internal MotionValues.
  • Fixing unit conversion on DOM animations with externally-provided MotionValues.

[11.3.25] 2024-08-14

Changed

  • Improve calculation of startTime to prefer the immediacy of animation creation over keyframe resolution, but fall back to the latter if the former would lead to a perceptual jump.

[11.3.24] 2024-08-08

Fixed

  • Fixing incorrect version publish.

[11.3.23] 2024-08-07

Fixed

  • Improving optimised appear animation check from data-appear-id to active recording of started animations.
  • Only cancelling optimised appear animations from layout animations when they're animating transform.

[11.3.22] 2024-08-07

Fixed

  • Fixing spring animations with explicit velocities that animate to their current value.

[11.3.21] 2024-07-27

Changed

  • Removing default transforms from generated transform string provided to transformTemplate.

... (truncated)

Commits

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dependabot[bot] avatar Aug 15 '24 20:08 dependabot[bot]

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netlify[bot] avatar Aug 15 '24 20:08 netlify[bot]

Superseded by #663.

dependabot[bot] avatar Aug 21 '24 20:08 dependabot[bot]