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build(deps): bump framer-motion from 10.16.4 to 11.2.4

Open dependabot[bot] opened this issue 1 year ago • 2 comments

Bumps framer-motion from 10.16.4 to 11.2.4.

Changelog

Sourced from framer-motion's changelog.

[11.2.4] 2024-05-16

Fixed

  • Batching triggering animations with useSpring.

[11.2.3] 2024-05-16

Fixed

  • MotionValues created with undefined can track velocity correctly.

[11.2.2] 2024-05-15

Fixed

  • Fixed visual jump when interrupting an optimised appear animation.

[11.2.1] 2024-05-15

Changed

  • Improved performance of resolving variants by lazy resolving current MotionValue state.

[11.2.0] 2024-05-14

Added

  • Binary visibility interpolation i.e display: ["block", "none"] now maintains the visible state throughout the animation.

[11.1.9] 2024-05-07

Changed

  • Reinstating async event handlers to fix issues with user code and Suspence within Framer.

[11.1.8] 2024-05-06

Fixed

  • Animating between keyframe unit types when one keyframe is 0 and the other is an explicitly defined keyframe, e.g y: ["100%", 0].

[11.1.7] 2024-04-19

Changed

  • Updating types for motion.div.

[11.1.6] 2024-04-19

... (truncated)

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dependabot[bot] avatar May 16 '24 21:05 dependabot[bot]

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netlify[bot] avatar May 16 '24 21:05 netlify[bot]

Superseded by #615.

dependabot[bot] avatar May 21 '24 20:05 dependabot[bot]