coderx3
coderx3
Actually got something working now using HIDAPI library and grabbed the needed infos from here and elsewhere to get the correct offsets and ids to output the stuff. (annoying to...
I'm still wondering if haptic feedback has more to it than just these two motors (left and right)? any insight on this? I read something about audio channels and such...
After further testing, it is rather "simple" as sending audio data with certain channels to the audio device of the controller (the one with DualSense in sound panel). Used CSCore...
Thanks @DJm00n ! I already used the game (Ghost of Tsushima) with Wireshark + USBPcap and now I got adaptive triggers + haptic feedback working over an usb connection! Wireless...
Yeah apparently not even in their own Remote play... I'm wondering if it's rather simple of just sending specific stuff to the same bluetooth hid device. Sadly no ps5 here...
Interesting.. no dualsense mentions but i assume it uses almost the same stuff. 🤔
Hello, I'm not sure if this is the same issue but I set up a server to work together on a project but it seems every time i do a...
People have ported alex's mobs or their own mods? I'm also looking to add this on my 1.21 neoforge server.
Fixed it this way if anyone cares: In WinHidManager.cs 1. Change this part in the Run method: ``` NativeMethods.MSG msg; while (true) { int result = NativeMethods.GetMessage(out msg, hwnd, 0,...
> try this it works for me on 1.21 > > [light-overlay-11.0.0.jar.zip](https://github.com/user-attachments/files/15957366/light-overlay-11.0.0.jar.zip) > > https://github.com/resi23/LightOverlay/tree/1.21 this is fabric only sadly