Delight
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Delight is an open source component-oriented framework for Unity.
Hi, first off, thank you for your effort, I'm having a lot of fun adding some menus to my learning game. It's proven to be super convenient and easy, but...
I have this code in xml, which is a list item within a list: `` `` `` Code generation does not parse it correctly and throws an error in UnityEditor:...
while importing Delight for the first time it causes complilation errors. - I Have TMPro installed in the project (prior to delight import) - I use Unity 2020.3.24f1 - I...
I have an enum under Delight.Models : ` public enum UpdateType{ ... }` When I want to reference it on my xml I am using this code: ` ` Then...
This Issue took some time to understand and to find cause each try the process stopped working 😁 System: Win10 - 20H2 Unity: 2020.3.17f1 Delight: current store version When using...
Hello, I want make the game which ui is moddable, the mod is put in StreamingAssets dir. Does Delight support runtime load xml files from StreamingAssets ? Best Regards!
Hi! Great job - looks like neat tool. I tested and there was some functionality in the project on global namespace that clashed with UniRX and Websockets-sharp [https://github.com/neuecc/UniRx](url) [https://github.com/sta/websocket-sharp](url) Maybe...
The designer text editor appears to be incorrectly calculating the Text Cursor position when using Tabs rather than Spaces for indentation. To Reproduce: 1. Open an XML View File in...
https://github.com/delight-dev/Delight/blob/698e660073ff492d0091571fc9a311f62e37a73c/UnityProject/Delight/Assets/Delight/Content/Views/UI/UIView.cs#L408 Should RectTransform.offsetMax actually read like this instead? ` RectTransform.offsetMax = new Vector2( offsetMaxX + margin.Left.Pixels - margin.Right.Pixels + offset.Left.Pixels - offset.Right.Pixels + offsetFromParent.Left.Pixels - offsetFromParent.Right.Pixels, offsetMaxY + margin.Bottom.Pixels -...
Implement state animations. - [ ] Create tutorial for state animations - [x] Allow runtime parsing of animations - [ ] Add XML and designer intellisense for state animations -...