ldtk
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Consistent crashes while saving large projects too quickly after each other
Note: This issue causes about 5 crashes every stream
Hey, my project is about 600 long
The issue is that the crashes are due to unlink errors. Sometimes crash recovery works, sometimes half the files are deleted forever and I have to rewind with Dropbox.
This is due to LDTK deleting/replacing files for saving every time. I theorize it does this on every file in the game instead of the ones changed.