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[Feature Request] Multiselecting tileset tiles to add custom definitions simultaneosly

Open Nrosa01 opened this issue 2 years ago • 0 comments

Right now you can create tilesets in the project tilesets section. You can preview your tiles there, if you click a tile, a menu opens. The menu title is of the form tile custom data. There you can write any kind of text data you like and that will be saved in the project JSON. This is at the tileset level, it's not really related to tilemaps as far as I know.

Now the problem is when you want to add the same tile custom data to many tiles at the same time. Let's say a group of tiles share a custom data json that defines many data fields. You could of couse use an enum or an int grid int and map that to the data in your game engine. But having all data coupled in ldtk makes development easier.

My particular use case is that tiles can be "bouncables" only under certain circunstances. I wanted to use the tile custom data field to add those in bulks, among it's collision sound, if they do damage and some other properties...

Nrosa01 avatar Jan 09 '24 21:01 Nrosa01