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Allow randomizing view mode and "scalability" visual settings to increase visual variation

Open crizCraig opened this issue 7 years ago • 0 comments

We should enable wide variation in camera output to encourage domain randomization within agents trained on camera data. Like start position and other domain-randomization features, this should be controlled by a random seed that can be passed via Python.

Unreal Scalability settings

Unreal Viewmodes

Examples

viewmode-unlit viewmode-shadercomplexity viewmode-lit_detaillighting2 viewmode-lightingonly viewmode-lighting-complexity viewmode-wireframe

crizCraig avatar Jun 25 '18 23:06 crizCraig