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Device Testing

Open deadpixelsociety opened this issue 3 years ago • 3 comments

If any users are able to test with physical devices and verify operation of the plugin for that device that would help catch any bugs or odd edge cases. Just reply with your device model and whether it's working or has issues.

deadpixelsociety avatar Mar 25 '23 00:03 deadpixelsociety

gspot: main branch (cd1f932) godot: 4.2.1.stable server: intiface-engine (v1.4.8) device: Lovense Lush 3

Worked without any known issues, listed features below fully tested. Used included sample scene in Godot for testing. Actuator Type: Vibrate Sensor Type: Battery

Red3Tango avatar Dec 25 '23 02:12 Red3Tango

gspot: main branch (https://github.com/deadpixelsociety/gspot/commit/cd1f93281739775803a99f64724330b35ee35d9c) godot: 4.2.1.stable server: Intiface Central 2.5.3 device: Lovense Gush

Worked without any known issues, listed features below fully tested. Used included sample scene in Godot for testing. Actuator Type: Vibrate Sensor Type: Battery

Nudeslkoch avatar Jan 01 '24 23:01 Nudeslkoch

gspot: main branch (cd1f932) godot: 4.2.1.stable server: Intiface Central 2.5.3 device: Lovense Gush

Worked without any known issues, listed features below fully tested. Used included sample scene in Godot for testing. Actuator Type: Vibrate Sensor Type: Battery

Also working: Lovense Ferri (vibration) and the Handy (setting new position and duration for the movement) however: multiple quick changes in position led to the commands being queued and played with long delay Not working (because it failed to connect to intiface central in the first place, also when not using gspot): Lovense Nora

Nudeslkoch avatar Jan 21 '24 13:01 Nudeslkoch