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The eBot CS:GO panel

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- Added heatmap for de_cbble, de_overpass (also updated app.yml) - Removed heatmaps for _se/_ce/_csgo versions (No one using it, right?) - Fixed location of /livemap (server searching it in /images/maps/_csgo_/livemap,...

How do you know if only 1 player from each team or all players have to do !ready ? and how do you know who has to?

Currently when you open the Toornament tab after the filetime of the token has expired, there will be no tournaments to select from. That's because when the token is grabbed...

Looks like v1 is being used when it's deprecated. https://github.com/deStrO/eBot-CSGO-Web/blob/master/apps/backend/modules/matchs/actions/actions.class.php#L1070 https://developer.toornament.com/v1/overview/get-started

Hi Guys, I was running into an issue when multiple matches were in progress all of the start/stop/etc. buttons would all act as buttons for the first match. Over in...

Hi, Database creation on installation fails with error SQLSTATE[42000]: Syntax error or access violation: 1071 Specified key was too long; max key length is 767 bytes. Failing Query: "CREATE TABLE...

This code update if working if you have set a Score Based Calculation

Since Toornament API retrieve only the 100 first matches if you don't add a pagination filter, it sometimes retrieve only completed matches. (e.g 120 matches on 140 are completed, retrieve...

I'm having trouble trying to access the eBot webpage because it always displays the following error: ----------------- Internal Server Error The server encountered an internal error or misconfiguration and was...