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Custom Monsters

Open daviscook477 opened this issue 7 years ago • 0 comments

Allow for registering custom enemies/monsters with the game.

Steps:

  1. BaseMod should handle monster textures similar to its current handling of player textures.
  2. The dungeon initialization code needs to have hooks for modifying monster spawns, i.e. the percentage changes for current monsters needs to be changeable and percentage chances need to be able to be added for custom monsters.

daviscook477 avatar Mar 22 '18 21:03 daviscook477