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About the output texture

Open Monad-Cube opened this issue 1 year ago • 9 comments

Hi Dave, scenetex is such a awesome work! After running the demo example, i have got the blurred texture_{}.png. However in the wandb, the rendered image is correct. I wonder what is causing this. running code python scripts/train_texture.py \ --config config/template.yaml \ --stamp $(date "+%Y-%m-%d_%H-%M-%S") --log_dir outputs/ \ --prompt "a bohemian style living room" \ --scene_id "93f59740-4b65-4e8b-8a0f-6420b339469d/room_4"

input scene: Room

texture(the texture at 23800 step, then out of the memory.): image

room with texture: 23 8k_Left

in wandb log: images_23837_9ed2c897c975e537a33a images_23837_c71f0915dbb7ffd0704c

And the texture in the background wall finally gets black, it is normal at the beginning, it gets more red and darker as the iteration increases.

Monad-Cube avatar May 16 '24 04:05 Monad-Cube

Mond-Cube, how did you create a room with textures using the 4096 X 4096 RGB rendered image? I'm asking you a question because I've just studied 3d vision.

daebakk avatar Aug 01 '24 11:08 daebakk