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Thanks for your great job! However, i meet some problems with the source code. I wonder if this is available in mac osx? There exists some problems compiling master branch:...

@darglein Hi, I would like to ask, as I want to set all tracked frames as keyframe(improve the quality of the reconstruction), and which part of the code should I...

@darglein Thank you very much for your work, I read the snake-slam paper and thought it was great, but when I compile the program, there are various errors, some internal...

Hi, and thank you for making this code available. I would like to test running it live with the Stereolabs Zed 2 camera, would this be fairly straightforward to implement?...

Initialization done. clear map. CudaStream::setName only working if you enable SAIGA_CUDA_WITH_NVTOOLS in cmake CudaStream::setName only working if you enable SAIGA_CUDA_WITH_NVTOOLS in cmake CudaStream::setName only working if you enable SAIGA_CUDA_WITH_NVTOOLS in...

@darglein Hello, when I run the TUM RGBD data (rgbd_dataset_freiburg3_long_office_household), considering that the snake slam has the function of dense reconstruction, when I click on the fuse depth map, the...

I am trying to run [VR datasets](https://huggingface.co/datasets/mateosss/monado-slam-datasets) with low overlap between the stereo fisheye cameras. And while monocular, monocular-imu seem to track properly, stereo fails likely due to the pre...

hello , i want to implement Snake Slam in an autonomous vehicule driving pipeline and i need the code to do the SLAM real time but in it's curreent state...