ADOP
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can't move in vr_viewer using oculus quest 2
Thank you for the excellent work. VR is being tested.
The build is successful, but moving the VR headset does not change the rendering screen.
If there is a solution, please share it with me.
Build all dependencies, and when running, SteamVR turns on and works properly.
But the view doesn't change even if you move the headset.