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Shader Compile Output Issues
Installed product versions
- Visual Studio: 2019 community latest version
- This extension: 0.10.125
Description
No compiler outputs in output plane. Im using glslLangValidator as external compiler. Live compilation seems to work. Print Shader Log is set to true
I can confirm this! I do not know why it is broken. IVsOutputWindowPane.OutputStringThreadSafe returns succeeded, but nothing is written to the output pane.....