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icon.svg doesn't scale with editor scale

Open TheSpoingle opened this issue 1 year ago • 0 comments

Hello, I have a high DPI monitor and the default icon for the MarkdownLabel node looks small by default: This can be fixed through the "Import" tab in the Godot editor but all .import files are ignored in the .gitignore file for this repo. (fixed icon after setting the "Scale With Editor Scale" option to on and reimporting the texture)

Could you add an exception in the .gitignore for "icon.svg.import" and make icon.svg scale with editor scale? Thank you.

TheSpoingle avatar Jul 11 '24 04:07 TheSpoingle