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Allow defining custom builtins

Open superb-eddie opened this issue 2 years ago • 0 comments

This is a feature I've found very helpful in my project, SceneEngine.

For my use case, I've got custom user scripts being imported by a runtime script and I need to expose custom builtin functions to that userscript. I tried creating the builtin as globals, but globals aren't exposed to libraries when they're imported.

superb-eddie avatar Jun 23 '23 20:06 superb-eddie