Audio-Input-Effects
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Live input Web Audio effects
i see you the step on the slider by 0.05. that means you are change the pitch by **1.025** each! 0.05 /2 is 0.025 + 1 = **1.025**. if you...
Hi peeps, Based on this project I've made my own repository with added functionalities (and modernisations to be compliant with modern browers, mainly Chrome). Added options; Record the audio from...
Partly closes #16 It still needs a way to create the audio context only when the user has interacted, otherwise the user has to rapidly click the page before it...
Hello, I noticed that the shaders are not loading because of a CORS error when accessing the app via `http`. The requests for the shaders are done with `https`. It...
http://webaudiodemos.appspot.com/input/ NavigatorUserMediaError constraintName: "" message: "" name: "PERMISSION_DENIED" **proto**: NavigatorUserMediaError
> Cannot read property 'MAX_VERTEX_TEXTURE_IMAGE_UNITS' of null At https://github.com/cwilso/Audio-Input-Effects/blob/master/js/visualizer/visualizer.js#L112
I was just trying to experiment with getUserMedia to record audio. It seems so painful to find anything out about how to do this on the web... Anyhow, I tried...
I managed to make the script Firefox compatible, by replacing [those lines](https://github.com/cwilso/Audio-Input-Effects/blob/main/js/effects.js#L159-L162) by: ``` navigator.mediaDevices.getUserMedia(constraints) .then((stream) => { gotStream(stream) }) .catch((err) => { alert('Error getting audio'); console.log(err); }); ``` I...