Chris Rydalch
Chris Rydalch
This is coming along nicely @feldstj, I love the new interpolation! Here are a few thoughts: I think just informing in the docs that `ramp_gradient` is a building-block for `ramp`,...
> Adding docs to the ramp_gradient node that suggest that it is simply a building block for the ramp node certainly makes sense and seems easy enough to do. Did...
Hi @spiffmon! Yes, it appears the same with `USDIMAGINGGL_ENGINE_ENABLE_SCENE_INDEX=1`
Closing as this has been fixed. Thank you!
This is excellent, thanks for contributing! I love having all of those useful outputs, this is really great. Would it make sense to call this flake3d, since it works with...