Csaba Pinter
Csaba Pinter
In any case, I think a new CMake will be needed, since the paths show a version of 3.7, and although Slicer specifies a minimum of 3.5, I think we...
Open Slicer.sln, choose Debug mode (I see in your build path that you wanted debug build, and I think you may need it for the development), and start build.
There should be 0 failed. Please check out the error list and tell us at least the first one. Thanks!
The error list is a window in Visual Studio. Please find it, you will need it later. Also you can get the build log at ...\S4D\x64\Debug\Slicer\Slicer.log or ...\S4D\Testing\Temporary
Interesting. These errors do not indicate any error with actual builds. Does the file ...S4D\Slicer-build\Slicer.exe exist? If so, then consider the build successful.
Excellent! One hard part is done! Keep us posted about the next steps and I'll help if I can.
Your screenshot says 15 errors. Can you please send me at least the first few? Thanks.
Warnings are fine. This looks good, thanks! Next is to run Slicer in Debug mode with SlicerRT. 1. You'll need to add the three build directories of SlicerRT to the...
Great, you're making fast progress! Yes the next step will be the code. Please refer to the second part of my descriprion above, with the bullet points. You'll need to...
Normally you do the code edits in Visual Studio and click on Build. You don't need to rebuild. Regular only builds the files you changed, it's a matter of seconds.