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Slice3DViewer point picker limited to integers

Open GoogleCodeExporter opened this issue 10 years ago • 1 comments

When using the Slice3DViewer's Controls to manually pick points, the 
coordinates are limited to discrete voxel indices. In the case of low 
resolution (large voxels) and strongly anisotropic data this makes it difficult 
to choose accurate locations (e.g. for computing a transformation matrix).

Original issue reported on code.google.com by [email protected] on 24 May 2011 at 2:33

GoogleCodeExporter avatar Mar 21 '15 21:03 GoogleCodeExporter

Original comment by [email protected] on 24 Jun 2011 at 6:29

  • Added labels: Milestone-ReleaseNext

GoogleCodeExporter avatar Mar 21 '15 21:03 GoogleCodeExporter