devide
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add depth-peeling support at least to slice3dVWR
See the documentation on http://www.vtk.org/Wiki/VTK/Depth_Peeling
Especially important that you have to disable multi-sampling on NVidia
cards. This also means that you might have to add an extra option to the
config file / cmdline params.
If it's sufficient disabling the multisample before the first render (that
means config option) and the rest at runtime, make the rest configurable at
run-time.
Original issue reported on code.google.com by cpbotha on 24 Feb 2009 at 11:12