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Create UIImage / NSImage instances with NSString and ASCII art

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The aim of this issue is to get the discussion started on a point that, I think we all agree, would be pretty useful: finding some implementation-independent method to define...

This pull requests adds a new target that builds ASCIImage as a framework for OS X. This is useful to use tools like Carthage https://github.com/Carthage/Carthage to pull it into a...

Perhaps this is beyond the realm of ASCIIImage, but it would be awesome to be able to animate between two (or more) ascii images. It would make the creation of...

See comment from @milen-me : https://github.com/cparnot/ASCIImage/issues/6#issuecomment-86984508

I think it makes more sense to have the parsing code in a NSBezierPath category. You can keep the API on NS/UIImage as a wrapper around this but it allows...

It would be wonderful to have ASCIImage as an Xcode plug-in, perhaps utilising Monodraw - http://monodraw.helftone.com So a user could: • hit a key-combo • draw image • hit return...

Paths need not be contiguous and having composite paths are necessary to have shapes with holes in them. Personally, I think all paths in one ASCII representation should be part...

I started using ASCIIImage with some Apple Watch code and noticed that the automatic scaling done by the current code will be done based on the current device scale, which...

- Adds an optional relative scale parameter to the image context handler. - Also fixes a compilation error in a scenario where source is being built without Foundation.h coming in...