Feature request: Implement "Include Standard Resources" build option for all platforms
With the HTML5 builds, there's already an option to include (or to not include) standard resources when building using the Solar2D Simulator.

If I'm not mistaken, including the standard resources consists of loading most of the files from here: https://github.com/coronalabs/framework-widget (hopefully not including the unit tests, psd files, etc.)
In any case, the images alone are around 800-900KB, and with the Lua files, these amount to around 1.5MB of files that are never used by most games/apps.
Would it be possible to make this "Include Standard Resources" build option available for all platforms, not just HTML5?
Why does it matter? Google Dev console vitals highlights the impact of app size on uninstalls, showing how many users are low on space (defined as < 2GB) and how much more likely they are to uninstall apps. Uninstalling, in turn, affects the ranking algorithm.
So, if there is low hanging fruit that can reduce the app size further, it may reduce the number of uninstalls and thus improve retention and ranking.
