consulo-unity3d
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Frameworks: Unity3D
https://github.com/Unity-Technologies/MonoDevelop.Debugger.Soft.Unity/blob/7a99cf7c707d1d60e968c42a9aec8a55413e5deb/iOSOverUsbSupport.cs
- IDE build number: 2732 - OS name and version: Windows 10 2004 Unity namespace UnityEngine.Rendering show up as not being used and getting "SerializedDictionary" is not resolved. ...
Steps to reproduce: 1. Right Click on Assets Folder 1. Select "Open C# Project" 1. Opens Consulo, and loads the previously loaded project (which is a problem if the Unity...
A repo for reproducing this bug can be found here: https://github.com/TCROC/ConsuloBug-Asmdef Consulo is not following Unity's [Assembly Definitions](https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles).  As can be seen, "Asmdef1" does not reference "Asmdef2" and Unity...
Using OSX 10.11.5, latest consulo build, c# and unity plugins up-to-date. When I try to open a file from Unity, consulo do open the file, but the focus stays on...
ProjectSettings/ProjectSettings.asset ```yaml scriptingDefineSymbols: 1: CROSS_PLATFORM_INPUT 4: CROSS_PLATFORM_INPUT;MOBILE_INPUT;NO_GPGS 7: CROSS_PLATFORM_INPUT;MOBILE_INPUT 14: MOBILE_INPUT 17: MOBILE_INPUT 20: MOBILE_INPUT ``` 1 - desktop 2 - ios 7 - android idk it's stable id or...
```csharp private Color redColor = new Color(0xC6, 0x00, 0x00, 0xFF); ```