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Rendering issue with indium ( i think )

Open kingbruh16 opened this issue 3 years ago • 4 comments

The game crashed whilst unexpected error latest.log

Error: java.util.concurrent.CompletionException: net.minecraft.class_148: Tessellating block in world - Indium Renderer Exit Code: -1

kingbruh16 avatar May 29 '22 20:05 kingbruh16

I don't think this is an Indium issue; please test without Sodium and Indium. It looks like one of your mods is setting a null BlockState in the world somewhere, or generating blocks that aren't registered properly.

comp500 avatar May 31 '22 16:05 comp500

I am also having the same issue. It would be cool if we could figure out how to determine which block(state) from which mod is causing the issues here.

Brittank88 avatar Jul 21 '22 16:07 Brittank88

Crash report and latest log: https://gist.github.com/Brittank88/3c0a9061c2357808c1cdfa93d5f66261

Brittank88 avatar Jul 21 '22 16:07 Brittank88

Heads up, this might be a result of Fabric Rendering API's SpriteFinderImpl...basically just giving up entirely: https://github.com/PepperCode1/Continuity/issues/120

Brittank88 avatar Jul 21 '22 16:07 Brittank88

Fixed in Indigo (https://github.com/FabricMC/fabric/commit/c0ae659db23d759a232f17767d080b0ba3f501fa), needs port to Indium; see https://github.com/PepperCode1/Continuity/issues/120#issuecomment-1280003103

comp500 avatar Oct 24 '22 20:10 comp500

Oh huh, I never realised this was a fix in the rendering API, not Indigo. I've increased the rendering API dependency version for other reasons anyway; this should be fixed with the Fabric API update.

comp500 avatar Feb 08 '23 18:02 comp500