Avery Townsend

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Has this issue persisted?

We could have a seperate bind ip and redirect ip… Thoughts?

Internally we've talked about adding a "bind_ip" config option. This would be the address that the server binds to, while "external_ip" would remain the address that the server redirects to....

What would the commands be run from though? They need an entity to run on. A possibility could be a ghost GM9 player, or maybe even the zone control object.

leave-zone is a legacy workaround and should be removed soon. @Wincent01 thoughts?

> I think that this would have been a live game bug to be honest Doubt it.

It seems odd that this would happen as if I recall correctly the gravity effect is client sided. Has this persisted?

Better option is to do /die to reset your character.

> I don't personally believe that adding a library as large as boost is worth it for saving 18mb per world server. Other options should be investigated first in my...