CK2Plus_Rewrite
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Religion: Saxon (New)
Split Germanic (Saxon) religion from Norse Germanic and make give it enough flavor to actually be interesting to play.
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[ ] Split Saxon into its own religion away from Norse
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[ ] Make Saxon religion more defense-based and semi-mystical
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[ ] Add flavor based on Anglo-Saxon mythology and beliefs due to lack of surviving Continental Saxon sources
CAUTION due to the potential unreliability of sources. Much information on the non-Norse versions of this religion have been largely destroyed
- [ ] A reformed and unreformed religion
- [ ] Flavor items
- [ ] Description for religion
- [ ] Good and Evil Gods
- [ ] Scripture name
- [ ] Temple titles
- [ ] Priest titles
- [ ] Societies
- [ ] Warrior
- [ ] Evil
- [ ] Traits
- [ ] Crusader
- [ ] Leader
- [ ] Bad priest
- [ ] Reformation
- [ ] Reformation events
- [ ] Unique reformation doctrine
- [ ] Artifact for reformer
- [ ] Holy Order
- [ ] Events for people to join holy order
- [ ] Donations to holy order
- [ ] expulsion of holy order
- [ ] Placement in playable history or a way to convert
- [ ] Crusade target weights assigned to kingdoms
- [ ] 5 holy sites with names for the sites
- [ ] Some at least semi-unique features
Just let them share the same warrior order as nordic