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Religion: Saxon (New)

Open schwarherz opened this issue 6 years ago • 1 comments

Split Germanic (Saxon) religion from Norse Germanic and make give it enough flavor to actually be interesting to play.

  • [ ] Split Saxon into its own religion away from Norse

  • [ ] Make Saxon religion more defense-based and semi-mystical

  • [ ] Add flavor based on Anglo-Saxon mythology and beliefs due to lack of surviving Continental Saxon sources

CAUTION due to the potential unreliability of sources. Much information on the non-Norse versions of this religion have been largely destroyed

  • [ ] A reformed and unreformed religion
  • [ ] Flavor items
    • [ ] Description for religion
    • [ ] Good and Evil Gods
    • [ ] Scripture name
    • [ ] Temple titles
    • [ ] Priest titles
  • [ ] Societies
    • [ ] Warrior
    • [ ] Evil
  • [ ] Traits
    • [ ] Crusader
    • [ ] Leader
    • [ ] Bad priest
  • [ ] Reformation
    • [ ] Reformation events
    • [ ] Unique reformation doctrine
    • [ ] Artifact for reformer
  • [ ] Holy Order
    • [ ] Events for people to join holy order
    • [ ] Donations to holy order
    • [ ] expulsion of holy order
  • [ ] Placement in playable history or a way to convert
  • [ ] Crusade target weights assigned to kingdoms
  • [ ] 5 holy sites with names for the sites
  • [ ] Some at least semi-unique features

schwarherz avatar Oct 18 '19 20:10 schwarherz

Just let them share the same warrior order as nordic

ghost avatar Dec 04 '19 18:12 ghost