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Deal with holes in polygons

Open konmast3r opened this issue 6 years ago • 5 comments

konmast3r avatar Nov 30 '19 09:11 konmast3r

Hi, is there any progress on this ? I think that it is easier if the type is Solid because boolean modifier can be applied to difference between exterior and interior.

sahitono avatar Apr 27 '20 08:04 sahitono

Hi, no so far holes aren't supported but it will probably be addressed in the near future. Thanks for the suggestion.

konmast3r avatar Apr 27 '20 12:04 konmast3r

I made some changes to your code and i able to import polygon with hole to blender. I create mesh for each surface >> triangulate polygon with hole (bmesh)>> delete hole faces >> join all surface mesh. It work as expected but the problem is it have different geometry because of triangulated polygon. If you want to see it, i'll be glad to help.

sahitono avatar Apr 30 '20 08:04 sahitono

Thank you for your time and effort. As soon as I will start dealing with this issue, any help will be welcome!

konmast3r avatar May 05 '20 10:05 konmast3r

That's great. I'll create a fork of it for a moment. I'm also trying to make it able to import texture too.

sahitono avatar May 17 '20 12:05 sahitono