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Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

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This is a 2D equivalent of CameraUi. It allows users to easily add pan and zoom to their 2D applications. CanvasUi is header-only.

feature

Hi, I'm not really sure what is going on, but I have a Cinder based application where I end up crashing. Strangely, I can control the crash by editing a...

gl
linux

Hello. New to Cinder. I'm trying to open up some samples but the all fail with the same 2 errors (also there's a LOT of warnings) Undefined symbols: & Linker...

Compared to previous version of the code, I have renamed the in-place versions to `*InPlace`. They usually perform way better than their copy versions. To prevent issues with the current...

feature

This allows to compile GLM using GLM_FORCE_XYZW_ONLY, which personally simplifies debugging etc.

On my Mac, content is drawn only in the lower left quarter of the window because the frame buffer is 2x2 times the resolution of the window on the Retina...

Hello everyone! I am working on implementing a tool to assess the complexity of CPU architecture porting. It primarily focuses on RISC-V architecture porting. In fact, the tool may have...

> Ref https://github.com/cinder/Cinder/issues/2316 I simply removed the `_MSC_VER` check. Feel free to edit or discard. Cheers!

Hi everyone! A bit of a cmake noob here - so please forgive me if I am missed anything obvious. I'm trying to compile the `CairoBasic` sample on macOS (10.14.6)...

The following define has a an OR that ignores the c++ version check, it even ignores the `__has_include` check https://github.com/cinder/Cinder/blob/4e27a4a5e66fd63000e98afa09d0d0419119ee6b/include/cinder/Filesystem.h#L27-L33 > probably there is no need to check for MSVC...